Levels & Tilesets

I used to be a very prolific level-producer in 1999-2001, and started many tilesets (many of which never got to the point of being particularly usable). Most of my levels before 2002 were pretty standard battle-CTF-or-Single-Player; most weren't especially good, though I did have a couple semi-popular releases. In 2002 and beyond, my focus shifted to 'exploration levels', complex levels with few or no enemies, only a pretty tileset and lots of eyecandy and secrets.

I'll, er, work on this page later. XD;;



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